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Since not all invocations were released as Open Game Content some additional invocations from other publishers are included. Consult your GM if they are allowed or not.
Contents
- 1 Eldritch Invocations
Eldritch Invocations
If an eldritch invocation has prerequisites, you must meet them to learn it. You can learn the invocation at the same time that you meet its prerequisites. A level prerequisite refers to your level in this class.
Acidic Blood
Source: Book of Magic: 10 Warlock Invocations
Prerequisite: 5th level
When you take piercing or slashing damage from a natural weapon, the attacking creature takes a number of points of acid damage equal to your Charisma modifier (minimum 1).
Agonizing Blast
Prerequisite: eldritch blast* cantrip
When you cast eldritch blast, add your Charisma modifier to the damage it deals on a hit.
Alien Ectoplasm
SourceSPCM
You can cast grease at will, without expending a spell slot or requiring any material components.
Amorphous Familiar
SourceSPCM
Prerequisite(s): Pact of the Chain feature
Your familiar’s anatomy becomes changeable, or it transforms into a mass of fluid that projects pseudopods to emulate its former shape. It can move through a space as narrow as 1 inch wide without squeezing. Its reach with melee weapon and spell attacks increases to 10 feet, as it can extend its limbs unnaturally.
Arcane Nullification
Source: Book of Magic: 10 Warlock Invocations
Prerequisite: dispel magic spell, 11th level
When casting dispel magic, you treat the spell as though it were cast with a spell slot equal to half your level (rounded down).
Armor of Lies
SourceAoM:HP (3pp)
Prerequisite(s): 5th level
You can cast mirror image at will, without expending a spell slot or material components.
Armor of Shadows
You can cast mage armor on yourself at will, without expending a spell slot or material components.
Ascendant Step
Prerequisite: 9th level
You can cast levitate on yourself at will, without expending a spell slot or material components.
Beast Speech
You can cast speak with animals at will, without expending a spell slot.
Beguiling Influence
You gain proficiency in the Deception and Persuasion skills.
Bewitching Whispers
Prerequisite: 7th level
You can cast compulsion once using a warlock spell slot. You can’t do so again until you finish a long rest.
Beyond Nature
Source: SLPG
You can cast pass without trace (self only) once without using a warlock spell slot. You can’t do so again until you finish a long rest.
Blade and Bolt
SourceAoM:HP (3pp)
Prerequisite(s): 9th level
After you use an action to make a melee weapon attack, you can use your bonus action to cast a cantrip.
Blood Knowledge
Source: SLPG
Prerequisite(s): Pact of Blood feature
You learn a second Metamagic option from the list available to sorcerers. When you take a long rest, you may exchange one or both of your Metamagic options for others from the list. The new Metamagic options remain available to you until you take another long rest and choose to change them.
Blood Sacrifice
Source: SLPG
Prerequisite(s): Pact of Blood feature
You can sacrifice your own vitality to recover blood points. As a bonus action, you take 1d6 damage and reduce your hit point maximum by a similar amount. You gain 1 blood point. This hit point reduction cannot be avoided and lasts until you finish a long rest.
Bone Puppeteer
SourceSPCM
Prerequisite(s): 5th level
You can cast animate dead once using a warlock spell slot.
You can’t do so again until you finish a long rest.
Book of Ancient Secrets
Prerequisite: Pact of the Tome feature
You can now inscribe magical rituals in your Book of Shadows. Choose two 1st-level spells that have the ritual tag from any class’s spell list (the two needn’t be from the same list). The spells appear in the book and don’t count against the number of spells you know. With your Book of Shadows in hand, you can cast the chosen spells as rituals. You can’t cast the spells except as rituals, unless you’ve learned them by some other means. You can also cast a warlock spell you know as a ritual if it has the ritual tag. On your adventures, you can add other ritual spells to your Book of Shadows. When you find such a spell, you can add it to the book if the spell’s level is equal to or less than half your warlock level (rounded up) and if you can spare the time to transcribe the spell. For each level of the spell, the transcription process takes 2 hours and costs 50 gp for the rare inks needed to inscribe it.
Burning Blood
Source: SLPG
Prerequisite(s): Pact of Blood feature, hellish rebuke spell When you take damage from a creature within 5 feet of you, you can use your reaction to cast hellish rebuke targeting that creature. You cast the spell as if you had used a warlock spell slot, but you don’t actually use one. You can’t use this invocation again until you finish a long rest.
Call of the Grave
SourceSPCM
Prerequisite(s): Pact of the Skull feature
If you fail on an Intelligence, Wisdom, or Charisma saving throw, you can use your reaction to roll again by listening to secrets whispered by your pact skull if it is within 5 feet. You use the new result in place of your original result, which can make you succeed on the saving throw after all.
You can’t use this invocation again until you finish a long rest.
Chained Mutant
SourceSPCM
Prerequisite(s): Pact of the Chain feature
When you change the form of your familiar, you have the option to choose a beast mutated due to the influence of a Great Old One, Outer God, or other potent and unnatural force. Such a familiar takes on obviously unnatural features like pod-tipped legs, extra eyes near its middle, and a mouth-tipped stalk. It becomes a mutated version of one of the normal options in the find familiar spell (not the options added by the Pact of the Chain feature). It loses one of its weapon attacks unless it has only one. It can’t wear armor or barding that isn’t designed for its unique form.
It adds your proficiency bonus to its weapon attack rolls, weapon damage rolls, Strength saving throws, Constitution saving throws, Wisdom saving throws, and Wisdom (Perception) checks.
When your familiar hits a creature with a weapon attack, it attaches to the target and can’t use that weapon to attack until it detaches. If your mutated familiar begins its turn attached to a creature, that creatures loses 1d8 hit points from blood loss. Undead and constructs are immune to this hit point loss. The familiar can detach itself as an action or a creature can use its action to detach your familiar.
Chains of Carceri
Prerequisite: 15th level, Pact of the Chain feature
You can cast hold monster at will—targeting a celestial, fiend, or elemental—without expending a spell slot or material components. You must finish a long rest before you can use this invocation on the same creature again.
Charm Beast
Source: SLPG
You can cast animal friendship as a 1st-level spell without using a warlock spell slot. You can’t do so again until you finish a long rest.
Chilling Blast
Source: Book of Magic: 10 Warlock Invocations
Prerequisite: chill touch cantrip, eldritch blast* cantrip
When you cast eldritch blast, you can choose whether to deal cold damage or force damage.
Compel the Dead
Source: SLPG
Prerequisite(s): 5th level
You can cast animate dead once using a warlock spell slot. You can’t do so again until you finish a long rest.
Conspire with Nature
Source: SLPG
You can cast entangle once using a warlock spell slot. You can’t do so again until you finish a long rest.
Cosmic Truths
SourceSPCM
You gain proficiency in the Yog-Sothothery skill. If you already have proficiency in that skill, you instead gain proficiency in Arcana or Religion. Your proficiency bonus is doubled for any ability check you make using Yog-Sothothery, even if it isn’t the proficiency you gained from this invocation. (This doubling means the penalty it imposes on your saving throws is equal to your proficiency bonus.)
In addition, choose a 1st-level spell from any class spell list (including warlock). You can cast this spell once using a warlock spell slot. You can’t do so again until you finish a long rest.
Dark Ward
Source: SLPG
Prerequisite(s): 7th level
You can cast wall of darkness* once using a warlock spell slot. You can’t do so again until you finish a long rest.
Despoiler of Life
SourceAoM:HP (3pp)
When any creature casts a spell or uses a magical ability that restores hit points within 30 feet of you, you can cause that creature to instead restore hit points equal to the minimum value possible for that spell or ability.
Devil’s Darkness
Source: Book of Magic: 10 Warlock Invocations
Prerequisite: devil’s sight invocation
You can cast darkness once without using a warlock spell slot. You can’t do so again until you finish a long rest. If you center the darkness on yourself, you can do so again after either a short or long rest.
Devil’s Sight
You can see normally in darkness, both magical and nonmagical, to a distance of 120 feet.
Dreadful Word
Prerequisite: 7th level
You can cast confusion once using a warlock spell slot. You can’t do so again until you finish a long rest.
Eldritch Blast
The Eldritch Blast cantrip was unintentionally left out of the SRD but it is anticipated that a fix will be made by Wizards of the Coast.
Eldritch Intel
Source Aaralyn’s Stolen Notes to Velea Copyright 2018 Anne Gregersen Author Anne Gregersen
Prerequisite(s): 5th level, Pact of the Tome feature
You open up a means of communication with your patron. You may write down one question in your Book of Shadows and seek answers from your patron, as if casting the commune spell. Your patron will be truthful in whatever answer they give. Once you have used this invocation, you can’t use it again until you’ve finished a long rest.
Eldritch Sight
You can cast detect magic at will, without expending a spell slot.
Eldritch Spear
Prerequisite: eldritch blast* cantrip When you cast eldritch blast, its range is 300 feet.
Eternal Laughter
Source: Book of Magic: 10 Warlock Invocations
You can cast hideous laughter once using a warlock spell slot. You can’t do so again until you finish a long rest.
Evil Eye
Source: SLPG
Prerequisite(s): 9th level
You can cast dominate person once using a warlock spell slot. You can’t do so again until you finish a long rest.
Eyes of the Rune Keeper
You can read all writing.
Face of the Sun
Source: SLPG
You can cast flash* at will, without expending a spell slot or material components.
Familial Bond
Source Aaralyn’s Stolen Notes to Velea Copyright 2018 Anne Gregersen Author Anne Gregersen
Prerequisite(s): Pact of the Chain feature
The connection you have with your familiar is powerful. When you cast the find familiar spell as a ritual, you don’t require any material components to cast the spell.
Fiendish Accuracy
Source: Book of Magic: 10 Warlock Invocations
Prerequisite: true strike cantrip, 9th level
As a bonus action, you can cast true strike once without using a warlock spell slot and apply its effects this turn. You can’t do so again until you finish a short or a long rest.
Fiendish Vigor
You can cast false life on yourself at will as a 1st-level spell, without expending a spell slot or material components.
Frightening Visage
Source: Book of Magic: 10 Warlock Invocations
Prerequisite: 5th level
When making a Charisma (Intimidation) check, you can make your face resemble that of a fiend, giving you advantage. You can’t use this again until you finish a short or long rest.
Frightful Familiar
SourceSPCM
Prerequisite(s): 7th level, Pact of the Chain feature
As a bonus action, you can cause your familiar to instantly emanate a pall of magical fear that rattles any foe it meets.
Each creature of the familiar’s choice within 60 feet that is aware of it must succeed on a Wisdom saving throw against your spell save DC or be magically frightened until the start of the familiar’s next turn. The save DC is equal to your spell save DC. Once your familiar uses this invocation, it can’t do so again until you finish a short or long rest.
Fuel for the Master
SourceAoM:HP (3pp)
You can reroll an attack or force an enemy to reroll a save by taking damage equal to one-quarter of your hit point total.
Gaze of Two Minds
You can use your action to touch a willing humanoid and perceive through its senses until the end of your next turn. As long as the creature is on the same plane of existence as you, you can use your action on subsequent turns to maintain this connection, extending the duration until the end of your next turn. While perceiving through the other creature’s senses, you benefit from any special senses possessed by that creature, and you are blinded and deafened to your own surroundings.
Gift of the Elements
SourceAoM:HP (3pp)
When you cast find familiar, you can summon any elemental creature under CR1.
Heaving Burst
Source: SLPG
You can cast force blast* once using a warlock spell slot.
You can’t do so again until you finish a long rest.
Hideous Gnawing
SourceSPCM
Prerequisite(s): 5th level, Pact of the Chain feature
Your familiar’s form incorporates a natural weapon of supernatural sharpness and durability. Once per turn, it deals extra damage when it hits a target with an attack if the target is a nonmagical object, a creature it had advantage on the attack roll against, or a creature within 5 feet of you or an ally of yours (you or your ally must not be incapacitated). If it hits with a spell attack, it deals an additional 1d6 piercing damage. If it hits with a weapon attack, it deals an additional 3d6 piercing damage.
Your familiar can cut through any material except adamantine, given time. Generally, it takes 10 minutes to make a hole large enough for a Tiny creature to squeeze through 1/2 inch of metal, 1 inch of stone, 3 inches of wood, or 1 foot of earth. It can clear a path for a Small creature in quadruple the time, and for a Medium creature in sixteen times as long.
Invisible Chains
Source Fateforge Role-Playing Game Adventurers Core Rulebook
Prerequisite(s): 15th level, Pact of the Chain feature
You can cast hold monster at willtargeting a celestial, fiend, elemental, or ravager of Cankerwithout expending a spell slot or material components.
You must finish a long rest before you can use this invocation on the same creature again.
Liberate Shade
Source: SLPG
Prerequisite(s): 7th level
You can cast shadow traitor* once using a warlock spell slot. You can’t do so again until you finish a long rest.
Lifedrinker
Prerequisite: 12th level, Pact of the Blade feature
When you hit a creature with your pact weapon, the creature takes extra necrotic damage equal to your Charisma modifier (minimum 1).
Mask of Many Faces
You can cast disguise self at will, without expending a spell slot.
Master of Myriad Forms
Prerequisite: 15th level
You can cast alter self at will, without expending a spell slot.
Minions of Chaos
Prerequisite: 9th level
You can cast conjure elemental once using a warlock spell slot. You can’t do so again until you finish a long rest.
Mire the Mind
Prerequisite: 5th level
You can cast slow once using a warlock spell slot. You can’t do so again until you finish a long rest.
Miring Blast
Source: SLPG
Prerequisite(s): eldritch blast cantrip When you hit a creature with eldritch blast, its speed is reduced by half (round down to the nearest 5 feet) until the start of your next turn.
Misty Visions
You can cast silent image at will, without expending a spell slot or material components.
Moonwitch’s Curse
Source: SLPG
Choose one humanoid that you can see within 60 feet of you. The target must succeed on a Wisdom saving throw or be affected as if by the confusion spell. At the end of each of its turns, the target can make another Wisdom saving throw. On a success, this effect ends on the target.
Once you use this invocation, you must finish a long rest before you can use it again.
Nature’s Minions
Source: SLPG
Prerequisite(s): 5th level
You can cast animal spy* once as a 3rd-level spell without using a warlock spell slot. You can’t do so again until you finish a long rest.
No Gods Above the Master
SourceAoM:HP (3pp)
Prerequisite(s): 9th level
When any creature casts a divine spell or uses a divine magical ability on you, you gain advantage on any saving throw against the spell or ability.
One with Shadows
Prerequisite: 5th level
When you are in an area of dim light or darkness, you can use your action to become invisible until you move or take an action or a reaction.
Otherworldly Leap
Prerequisite: 9th level
You can cast jump on yourself at will, without expending a spell slot or material components.
Poisoning Blast
Source: Book of Magic: 10 Warlock Invocations
Prerequisite: eldritch blast cantrip, poison spray cantrip
When you cast eldritch blast, you can choose whether to deal force damage or poison damage.
Repelling Blast
Prerequisite: eldritch blast* cantrip
When you hit a creature with eldritch blast, you can push the creature up to 10 feet away from you in a straight line.
Return to Me
Source Aaralyn’s Stolen Notes to Velea Copyright 2018 Anne Gregersen Author Anne Gregersen
Prerequisite(s): Pact of the Blade feature
Your pact weapon is connected to your body. If your pact weapon has the throwing property and you use an attack action to throw it at an enemy, you can will the weapon to return to your hand at the end of the attack, no action required by you.
Reveal Unseen Horrors
SourceSPCM
Prerequisite(s): 15th level
You can cast phantasmal killer at will without expending a spell slot. As long as the target is affected, it can also see invisible and ethereal creatures and objects. You must finish a long rest before you can use this invocation on the same creature again.
Sanity-Threatening Familiar
Prerequisite(s): 15th level, Pact of the Chain feature
Your familiar’s form warps to violate the basic properties of the material universe, although it is normally difficult to spot how. However, it can flagrantly display its impossible form as part of making an attack. When it does, each creature of its choice that can clearly see it within 30 feet must make an Intelligence saving throw, taking 4d6 psychic damage and becoming stunned until the start of the familiar’s next turn on a failed save, or taking half as much damage and becoming unable to see the familiar until the start of the familiar’s next turn on a successful one. The save DC is equal to your spell save DC. Once a creature makes this saving throw, regardless of success or failure, it becomes immune to this invocation until you finish a long rest.
Sea Stride
Source: SLPG
Prerequisite(s): 5th level, Pact of the Sea feature
You can cast water walk once without using a warlock spell slot. You can’t do so again until you finish a long rest.
Sense the Wild
Source: SLPG
Prerequisite(s): 7th level
You can cast locate animals or plants at will, without expending a spell slot or material components.
Sculptor of Flesh
Prerequisite: 7th level
You can cast polymorph once using a warlock spell slot. You can’t do so again until you finish a long rest.
Secrets from Beyond
SourceSPCM
Prerequisite(s): 12th level, or 9th level and Pact of the Skull feature
You can cast contact other plane at will, without expending a spell slot or requiring any components. You may make a Charisma saving throw to avoid insanity instead of an Intelligence saving throw.
Shadowed by Evil
SourceAoM:HP (3pp)
Prerequisite(s): 5th level
You can cast blur once using a warlock spell slot. You can’t do so again until you finish a long rest.
Shield of the Master
SourceAoM:HP (3pp)
You can cast shield without expending a spell slot or material components. Once you use this ability, you can’t use it again until you finish a short rest.
Ship’s Bond
Source: SLPG
Prerequisite(s): Pact of the Sea feature
You may bond with a boat, ship, or other sea vessel using a special 1-hour ritual. You can be bonded to only one vessel at a time.
Once you have bonded with a vessel, you always know the precise location of that vessel as long as it is on the same plane. When you make any ability check related to your bonded vessel, your proficiency bonus is doubled if you are using a skill, tool, or vehicle with which you have proficiency.
In addition, the bonded vessel has 50 percent more hit points than a standard vessel of its type, and while you are on board, its speed is increased by half.
Sign of Ill Omen
Prerequisite: 5th level
You can cast bestow curse once using a warlock spell slot. You can’t do so again until you finish a long rest.
Speed of Lies
SourceAoM:HP (3pp)
Prerequisite(s): 15th level
You can cast dimension door at will, without expending a spell slot or material components.
Summon Natural Allies
Source: SLPG
Prerequisite(s): 5th level
You can cast conjure animals once using a warlock spell slot. You can’t do so again until you finish a long rest.
Suspend Decay
Prerequisite(s): 7th level, or 5th level and Pact of the Skull feature
You can cast gentle repose at will, without expending a spell slot. When you cast gentle repose on a corpse that you haven’t targeted in the past 10 days, you gain the ability to ask it one question as if you had cast speak with dead. This question doesn’t count against the number of questions you can ask if you subsequently cast speak with dead on that corpse. Time spent under the effect of this casting of gentle repose doesn’t delay the body becoming riper for the purposes of a ghoul’s Psychic Feast.
Thief of Five Fates
You can cast bane once using a warlock spell slot. You can’t do so again until you finish a long rest.
Thirsting Blade
Prerequisite: 5th level, Pact of the Blade feature
You can attack with your pact weapon twice, instead of once, whenever you take the Attack action on your turn.
Toxic Blood
Source: SLPG
Prerequisite(s): Pact of Blood feature, poison spray cantrip When you take damage from a creature within 5 feet of you, you can use your reaction to cast poison spray targeting that creature.
You can use this feature a number of times equal to your Constitution modifier (a minimum of once). You regain all expended uses when you finish a long rest.
Undead Link
SourceSPCM
Prerequisite(s): 5th level or Pact of the Skull feature
All undead with Intelligence scores of 5 or lower perceive you as an undead creature and do not attack you unless you attack them first or they are directly commanded to attack you personally. You have advantage on Charisma checks made to influence ghouls and undead creatures.
Additionally, the first time you make a saving throw against a spell or other effect from a given undead source, you have advantage on your saving throw. This feature doesn’t give you advantage on any other saving throw against that undead until you finish a long rest.
Undersea Horror
Source: Book of Magic: 10 Warlock Invocations
Prerequisite: 7th level
Your hands and feet become slightly webbed, granting you a swim speed equal to your base land speed. You add your proficiency bonus to Strength (Athletics) checks made to swim. Gills extend out of your neck when you are underwater, allowing you to breathe water as well as air. You can cast water breathing once using a warlock spell slot. You can’t do so again until you finish a long rest.
Unearthly Awareness
SourceSPCM
You can cast detect evil and good at will, without expending a spell slot or requiring any components.
Unencumbered by Power
SourceAoM:HP (3pp)
You gain the ability to cast spells in armor that is heavier than armor you are proficient with. This invocation doesn’t grant you proficiency in that armor, just the ability to cast spells in it.
Unleash the Beast Within
Source: SLPG
Prerequisite(s): 7th level
You can cast moonlight curse* once using a warlock spell slot. You can’t do so again until you finish a long rest.
Visions of Distant Realms
Prerequisite: 15th level
You can cast arcane eye at will, without expending a spell slot.
Voice of the Chain Master
Prerequisite: Pact of the Chain feature
You can communicate telepathically with your familiar and perceive through your familiar’s senses as long as you are on the same plane of existence. Additionally, while perceiving through your familiar’s senses, you can also speak through your familiar in your own voice, even if your familiar is normally incapable of speech.
Whispers of the Grave
Prerequisite: 9th level
You can cast speak with dead at will, without expending a spell slot.
Witch Sight
Prerequisite: 15th level
You can see the true form of any shapechanger or creature concealed by illusion or transmutation magic while the creature is within 30 feet of you and within line of sight.
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Trump March Bus Tour ^ 11/24/20 Women for America First
Posted on 11/24/2020 8:09:31 PM PST by Spirit of Liberty
Turn out to show support for President Trump! Stops are still being planned, but begin in Florida this coming Friday, 11/29/20! Final destination is DC!
Traitor Cycles Slot Steel 29er
; Front Page News; News/Current Events; Politics/Elections; US: FloridaKEYWORDS:bustour; marchfortrump; sidebarabuse; supporttrump; trumpmarch; trumpralliesNavigation: use the links below to view more comments.
first1-20, 21-40, 41-55nextlast These are the stops listed currently, but actual locations still to be determined with most:
11/29 Ormond Beach, FL
11/30 Savannah, GA
11/30 Murrells Inlet, SC
12/1 Wilmington, NC
12/2 Morehead City, NC
12/2 Virginia Beach, VA
12/3 Charlotte, NC
12/4 Atlanta, GA
12/4 Nashville, TN
12/5 Evansville, IN
12/5 St. Louis, MO
12/6 Des Moines, IA
12/6 St. Paul, MN
12/7 Madison, WI
12/8 Lansing, MI
12/8 Detroit, MI
Traitor Slot 29er Price
12/9 Cleveland, OH
12/9 Charleston, WV
12/10 Pittsburgh, PA
12/11 Harrisburg, PA
12/12 Washington, DC
If the anarchists try to start trouble in Florida, you know what your governor said!
This I might be able to make.
Bump
Thanks for posting.
None of these stops are near me, but I would love to find a way to attend one.
If Biden steals this, we need a major one on January 20th.
Need more details about St. Louis...will be going 12/5
I live outside of Nashville, so my first thought was to go there.
But, it’s on a Friday. I would probably have to take at least part of the day off to go. And right now that’s not feasible with the workload.
HOWEVER, Evansville is only 105 miles from my house AND it’s on a Saturday! I’ll probably plan on that one.
Location TBA - some sketchy areas there, I might be able to go.
They need a RALLY down ROUTE 66 in our neck of the woods!!!
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SUPER SUPER IDEA!!! This needs to go VIRAL... and if TRUMP WINS... ( My lips to God’s Ears)... we can STILL DO A TRUMP VICTORY MARCH ON THAT DAY!
What fun! And what a marvelous way to show Trump that we are with him.
most important march in the last 40 years. we are now up against it. it must be overwelming. we’ve got to get this election audited.
2020 is our 1774. it’s time for all patriots to be heard. we are being subjected to our own set intolerable acts. a foreign enemy, that’s right i said it, of America is about to be quartered on our soil. now is not the time for summertime soldiers. may our God have mercy on us!
Same here. Hubby and I are thinking of joining the March for Trump in DC. Not sure yet...
Awesome!!! Will ne at 1st stop 2A Ranch Ormond Beach. Cool place. Don Jr. had a rally there. Expected 500, 3000 of us showed.
Yeah, they start crap there it will be stopped fast. 500 well armed Florida good old boys in large trucks and Trump Flags galore. Surrounded by woods for miles and swamplands. Heh.
They ain’t in Portland anymore.
If Quid Pro is inaugurated, show up in front of the Lincoln Memorial for the ceremony, and heckle! Shout “Usurper!” and “Imposter!” Chant rally chants. Drown the whole f@#$ing thing out. Fakestream news will not be able to ignore that.
Great move by the Trump team. The future of the Nation Republic is at stake!!! The millions of Americans that cast their voted for Donald J. Trump to be re-elected, some eighty million of them,...better get out and about, and support this Trump effort 100% and more!!!
Democrat, Joe Biden and his Democrat Party criminal, corrupt, cohorts will destroy this nation republic in six months. Actually...it is really Traitor, Turncoat,m Failed Ex-POTUS Obama that is the real evil, hateful, leader and head communist of this illegal coup of the USA POTUS slot!!!
Americans, “ALL” your futures, your childrens futures, your families futures, your country’s future is at stake and on the line. You all got one shot to stop it dead in it’s evil tracks!!! Be there to stand with & support POTUS Trump....FOREVER!!! God Bless America!!!
Keep that bus off of the freeways in Detroit. There has been an outbreak of shootings and if they want to they will do it. From the overpasses, service drives, cars in the lanes right next to you, rooftops, treetops, bicycles, ATV,s, sewer holes, etc.
first1-20, 21-40, 41-55nextlast
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